[sigh] v1.0.2 submitted

Posted on August 24, 2009 - balord

It's been pretty quiet here while we have been waiting for the App Store to get to our 1.0.1 resubmit. Until this past Friday night when I got our second rejection. Man oh man.

...cannot be posted to the App Store because it is crashing on iPhone OS 3.0 and Mac OS X 10.5.7. Whenever the snowball falls off of the track the application crashes.

This was a new one to us, and again the crash logs were no help. However, we lucked out and it was a really quick fix. In short, some of the network reachability code Ben added after our first rejection introduced a new bug. And this time I was able to reproduce the crash, but only when the phone was in Airplane Mode. This would explain, however, why I have not registered any IP activity from new players. Are the App Store testers simply firewalled off, or could they actually be testing in Airplane Mode?

Anyway, with our network code patched up, I rebuilt a fresh v1.0.2 tonight and resubmitted.

For those keeping track (we sure are), we submitted v1.0.1 on August 5 -- 16 days (12 business days) until rejection. Our first rejection took 10.5 days (7 business days). Not a good sign that it's getting longer.

In the meantime, much news has been made these past two weeks about app delays, but Facebook 3.0 was submitted after us as well as Yahoo Messenger. So it appears to be just a heavy workload -- I'm thinking some August vacations have taken a few of those 40 App Store testers away from their 10-an-hour quota. There doesn't appear to be any other funny business or favoritism happening.

It's interesting to note as well that the App Store testers haven't been upgraded to 10.5.7 yet. Should we not have upgraded yet either? Or maybe they wait until a critical mass of iPhone users upgrade to 10.5.8 first....

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